Skyrim:UltraEdit Einrichtung

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UltraEdit ist ein kommerzieller Texteditor von IDM Computer Solutions. Es bietet definiertes Hervorheben von Syntaxkomponenten, Ein- und Ausklappen von Code und viele andere hochwertige Programmierer-freundliche Eigenschaften. Deswegen kann es ziemlich gut mit dem Creation Kit und Papyrus-Scripts arbeiten. Es kann von hier herunter geladen werden.


Installation der Compilation

In UltraEdit sind Tools von anderen Anbieter als "User Tools" definiert.

  1. Klicke auf 'Extras-> Werkzeugkonfiguration'.
  2. Gib dem neuen Tool einen Namen so wie z.B. 'Papyrus Script Compiler'
  3. In der Kommandozeilen-Box lasse es auf die ScriptCompile.bat file vom CreationKit-Download zeigen. Es sollte z.B. so aussehen:

<papyrusscript> "C:\Program Files (x86)\Steam\steamapps\common\skyrim\Papyrus Compiler\ScriptCompile.bat" "%f" </papyrusscript>

  • NOTE: Prüfe Skyrim\Papyrus Compiler\ScriptCompile.bat und stelle sicher, dass der Dateipfad dem in der Installation entspricht. Das untere sollte im vollen Umfang für eine voreingestellte Skyrim Installation auf x86 oder x64 Windows funktionieren.
<papyrusscript>"%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Papyrus Compiler\PapyrusCompiler.exe" %1 -f="TESV_Papyrus_Flags.flg" -i="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts\Source" -o="%ProgramFiles(x86)%\Steam\SteamApps\Common\Skyrim\Data\Scripts" Pause</papyrusscript>

Das "%f" am Ende ist der derzeitige Name und Pfad der Datei die im Editor geöffnet ist.

  1. Auf dem Options-Schirm sollte der Programmtyp ein DOS-Programm sein und man wird wohl die "aktive Datei erst speichern" wollen.
  1. Auf dem Ausgabe-Schirm kann man setzen, wie man mag. Es wird empfohlen, den Output abzufangen, ihn jedoch noch zur Ansicht in einem Listenfeld auszugeben. "Markierten Text ersetzen durch" sollte auf "Nicht ersetzen" gesetzt werden.

Dass ist es. Man kann ein geeignetes Tastaturkürzel einrichten, ebenso ein Icon, das einer Toolbar hinzu gefügt werden kann und später auch anderen Kram, wenn man mag.


Einrichten der Papyrus Sprachdefinitions

Hervorheben von Syntaxkomponenten

Erzeuge eine neue Datei mit Namen "papyrus.uew" und sichere sie im Verzeichnis "wordfiles" von UltraEdit. Dies ist üblicherweise in "%APPDATA%\Roaming\IDMComp\UltraEdit\wordfiles" zu finden. Kopiere den Inhalt (Copy and paste) des unten stehenden Dateiinhaltes in diese neue Datei und sichere sie.

<papyrusscript> /L20"Papyrus" Line Comment = ; Nocase Block Comment On = /* Block Comment Off = */ Escape Char = \ String Chars = "' String Literal Prefix = @ File Extensions = PSC /Colors = 0,8421376,8421376,8421504,255, /Colors Back = 16777215,16777215,16777215,16777215,16777215, /Colors Auto Back = 1,1,1,1,1, /Font Style = 0,0,0,0,0, /Delimiters = ~!@%^&*()-+=|\/{}[]:;"'<> , .? /Member String = "^([A-Za-z0-9_:.]+^)[ ^t*&]+$S[ ^t]++[(=;]" /Variable String = "^([A-Za-z0-9_:.]+^)[ ^t*&]+$S[ ^t]++[(=;]" /Indent Strings = "Function" "If" "While" /Unindent Strings = "EndFunction" "EndIf" "EndWhile" /Open Brace Strings = "Function" "If" "While" /Close Brace Strings = "EndFunction" "EndIf" "EndWhile" /Open Fold Strings = "Event" "Function" "If" "State" "While" /Close Fold Strings = "EndEvent" "EndFunction" "EndIf" "EndState" "EndWhile" "Native" /C1"Functions" STYLE_FUNCTION Colors = 255 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 0 abs acos Activate Add AddAchievement AddDependentAnimatedObjectReference AddForm AddHavokBallAndSocketConstraint AddInventoryEventFilter AddItem AddPerk AddShout AddSpell AddToFaction AddToMap AdvanceSkill AllowBleedoutDialogue AllowPCDialogue Apply ApplyCrossFade ApplyHavokImpulse asin atan AttachAshPile BlockActivation CalculateEncounterLevel CalculateFavorCost CanFastTravelToMarker CanPayCrimeGold CaptureFrameRate Cast Ceiling CenterOnCell CenterOnCellAndWait Clear ClearArrested ClearDestruction ClearExtraArrows ClearForcedMovement ClearKeepOffsetFromActor ClearLookAt ClearPrison ClearTempEffects CloseUserLog CompleteAllObjectives CompleteQuest cos CreateDetectionEvent DamageActorValue DamageAV DamageObject DBSendPlayerPosition DebugChannelNotify DegreesToRadians Delete DeleteWhenAble Disable DisableNoWait DisablePlayerControls Dispel DispelAllSpells DispelSpell DoCombatSpellApply DropObject DumpAliasData Enable EnableAI ENableFastTravel EnableFastTravel EnableNoWait EnablePlayerControls EndFrameRateCapture EquipItem EquipShout EquipSpell EvaluatePackage FadeOutGame FailAllObjectives FastTravel FindClosestActor FindClosestReferenceOfAnyTypeInList FindClosestReferenceOfType FindRandomActor FindRandomReferenceOfAnyTypeInList FindRandomReferenceOfType FindWeather Fire Floor ForceActive ForceActorValue ForceAddRagdollToWorld ForceAV ForceFirstPerson ForceLocationTo ForceMovementDirection ForceMovementDirectionRamp ForceMovementRotationSpeed ForceMovementRotationSpeedRamp ForceMovementSpeed ForceMovementSpeedRamp ForceRefTo ForceRemoveRagdollFromWorld ForceStart ForceTargetAngle ForceTargetDirection ForceTargetSpeed ForceThirdPerson GameTimeToString Get GetActorBase GetActorOwner GetActorReference GetActorValue GetActorValuePercentage GetAlias GetAngleX GetAngleY GetAngleZ GetAnimationVariableBool GetAnimationVariableFloat GetAnimationVariableInt GetAssociatedSkill GetAt GetAV GetAverageFrameRate GetAVPercentage GetBaseActorValue GetBaseAV GetBaseObject GetBribeAmount GetBudgetCount GetBudgetName GetCasterActor GetClass GetClassification GetCombatState GetCombatTarget GetConfigName GetCrimeFaction GetCrimeGold GetCrimeGoldNonViolent GetCrimeGoldViolent GetCurrentBudget GetCurrentDestructionStage GetCurrentGameTime GetCurrentLocation GetCurrentMemory GetCurrentPackage GetCurrentRealTime GetCurrentScene GetCurrentStageID GetCurrentWeather GetCurrentWeatherTransition GetDeadCount GetDialogueTarget GetDistance GetEditorLocation GetEquippedItemType GetEquippedShield GetEquippedShout GetEquippedSpell GetEquippedWeapon GetFactionOwner GetFactionRank GetFactionReaction GetFavorPoints GetFlyingState GetForcedLandingMarker GetForm GetFormID GetGameSettingFloat GetGameSettingInt GetGameSettingString GetGiftFilter GetGoldAmount GetGoldValue GetHeadingAngle GetHeight GetHigestRelationshipRank GetHighestRelationshipRank GetInfamy GetInfamyNonViolent GetInfamyViolent GetItemCount GetItemHealthPercent GetKey GetKeywordData GetKiller GetLength GetLevel GetLeveledActorBase GetLightLevel GetLinkedRef GetLocation GetLockLevel GetLowestRelationshipRank GetMass GetMaxFrameRate GetMinFrameRate GetNoBleedoutRecovery GetNthLinkedRef GetOpenState GetOutgoingWeather GetOwningQuest GetParentCell GetPlatformName GetPlayer GetPlayerControls GetPlayerGrabbedRef GetPlayersLastRiddenHorse GetPositionX GetPositionY GetPositionZ GetRace GetReaction GetRealHoursPassed GetReference GetRefTypeAliveCount GetRefTypeDeadCount GetRegard GetRelationshipRank GetReputation GetScale GetSex GetSitState GetSize GetSkyMode GetSleepState GetStage GetStageDone GetState GetStolenItemValueCrime GetStolenItemValueNoCrime GetTargetActor GetTemplate GetTriggerObjectCount GetValue GetVersionNumber GetVoiceRecoveryTime GetVoiceType GetWidth GetWorldSpace GoToState GtLockLevel HasAssociation HasCommonParent HasEffectKeyword HasFamilyRelationship HasForm HasKeyword HasLOS HasMagicEffect HasMagicEffectWithKeyword HasNode HasParentRelationship HasPerk HasRefType HasSpell HideTitleSequenceMenu IgnoreFriendlyHits IncrementSkill IncrementSkillBy IncrementStat InterruptCast Is3DLoaded IsActionComplete IsActivateChild IsActivateControlsEnabled IsActivationBlocked IsActive IsAlarmed IsAlerted IsAllowedToFly IsArrested IsArrestingTarget IsAttached IsBleedingOut IsBribed IsCamSwitchControlsEnabled IsChild IsCleared IsCommandedActor IsCompleted IsDead IsDetectedBy IsDisabled IsDoingFavor IsEquipped IsEssential IsEuiped IsFactionInCrimeGroup IsFastTravelEnabled IsFightingControlsEnabled IsFlying IsFurnitureInUse IsFurnitureMarkerInUse IsGhost IsGuard IsHostile IsHostileToActor IsIgnoringFriendlyHits IsInCombat IsInDialogueWithPlayer IsInFaction IsInInterior IsInKillMove IsInMenuMode IsInterior IsIntimidated IsInvulnerable IsJournalControlsEnabled IsLoaded IsLockBroken IsLocked IsLookingControlsEnabled IsMapMarkerVisible IsMenuControlsEnabled IsMovementControlsEnabled IsObjectiveCompleted IsObjectiveDisplayed IsObjectiveFailed IsPlayerExpelled IsPlayersLastRiddenHorse IsPlayerTeammate IsPlaying IsProtected IsRunning IsSameLocation IsSneaking IsSneakingControlsEnabled IsSprinting IsStageDone IsStartin IsStarting IsStopped IsStopping IsTrespassing IsUnconscious IsUnique IsWeaponDrawn IsWordUnlocked KeepOffsetFromActor Kill KillSilent KnockAreaEffect LearnAllEffects LearnEffect LearnNextEffect Lock MessageBox ModActorValue ModAV ModCrimeGold ModFactionRank ModFavorPoints ModFavorPointsWithGlobal ModReaction ModRegard MoveTo MoveToInteractionLocation MoveToMyEditorLocation MoveToNode MoveToPackageLocation MoveToWhenUnloaded Mute Notification OpenInventory OpenUserLog OverBudget PathToReference Pause PlaceActorAtMe PlaceAtMe Play PlayAndWait PlayAnimation PlayAnimationAndWait PlayerKnows PlayerMoveToAndWait PlayerPayCrimeGold PlayGamebryoAnimation PlayIdle PlayIdleWithTarget PlayImpactEffect PlaySubGraphAnimation PlaySyncedAnimationAndWaitSS PlaySyncedAnimationSS PlayTerrainEffect PopTo pow PrecacheCharGen PrecacheCharGenClear ProcessTrapHit PushActorAway QueryStat QuitGame QuitToMainMenu RadiansToDegrees RandomFloat RandomInt RegisterForAnimationEvent RegisterForLOS RegisterForSingleLOSGain RegisterForSingleLOSLost RegisterForSingleUpdate RegisterForSingleUpdateGameTime RegisterForSleep RegisterForTrackedStatsEvent RegisterForUpdate RegisterForUpdateGameTime ReleaseOverride RemoteCast Remove RemoveAddedForm RemoveAllInventoryEventFilters RemoveAllItems RemoveCrossFade RemoveDependentAnimatedObjectReference RemoveFromAllFactions RemoveFromFaction RemoveHavokConstraints RemoveInventoryEventFilter RemoveItem RemovePerk RemoveShout RemoveSpell RequestAutoSave RequestModel RequestSave Reset ResetHealthAndLimbs ResetHelpMessage RestoreActorValue RestoreAV Resurrect Revert Say SendAnimationEvent SendAssaultAlarm SendPlayerToJail SendStealAlarm SendStoryEvent SendStoryEventAndWait SendTrespassAlarm SendWereWolfTransformation ServeTime Set SetActive SetActorCause SetActorOwner SetActorValue SetAlert SetAllowFlying SetAlly SetAlpha SetAngle SetAnimationVariableBool SetAnimationVariableFloat SetAnimationVariableInt SetAttackActorOnSight SetAV SetBeastForm SetBribed SetCameraTarget SetCleared SetCrimeFaction SetCrimeGold SetCrimeGoldViolent SetCriticalStage SetCurrentStageID SetDestroyed SetDoingFavor SetEnemy SetEssential SetFactionOwner SetFactionRank SetFogPlanes SetFogPower SetFootIK SetForcedLandingMarker SetFrequency SetGhost SetGodMode SetHeadTracking SetHudCartMode SetInChargen SetINIBool SetINIFloat SetINIInt SetINIString SetInstanceVolume SetIntimidated SetInvulnerable SetKeywordData SetLockLevel SetLookAt SetMotionType SetNoBleedoutRecovery SetNoFavorAllowed SetNotShowOnStealthMeter SetObjectiveCompleted SetObjectiveDisplayed SetObjectiveFailed SetOpen SetOutfit SetPlayerAIDriven SetPlayerControls SetPlayerEnemy SetPlayerExpelled SetPlayerReportCrime SetPlayerResistingArrest SetPlayerTeammate SetPosition SetProtected SetPublic SetRace SetRaction SetReaction SetRelationshipRank SetRestrained SetScale SetSittingRotation SetStage SetUnconscious SetValue SetVehicle SetVoiceRecoveryTime SetVolume ShakeCamera ShakeController Show ShowAsHelpMessage ShowBarterMenu ShowFirstPersonGeometry ShowGiftMenu ShowRaceMenu ShowRefPosition ShowTitleSequenceMenu ShowTrainingMenu sin SplineTranslateTo SplineTranslateToRefNode sqrt Start StartCannibal StartCombat StartFrameRateCapture StartObjectProfiling StartScriptProfiling StartStackProfiling StartTitleSequence StartVampireFeed Stop StopCombat StopCombatAlarm StopInstance StopObjectProfiling StopScriptProfiling StopStackProfiling StopTranslation TakeScreenshot tan TeachWord TetherToHorse ToggleAI ToggleCollisions ToggleMenus Trace TraceConditional TraceStack TraceUser TranslateTo TrapSoul TriggerScreenBlood TryoEnable TryToAddToFaction TryToDisable TryToKill TryToMoveTo TryToRemoveFromFaction TryToReset TryToStopCombat UnequipAll UnEquipItem UnequipItem UnequipShout UnequipSpell UnLockOwnedDoorsInCell UnlockWord UnMute UnPause UnregisterForAnimationEvent UnregisterForLOS UnregisterForSleep UnregisterForTrackedStatsEvent UnregisterForUpdate UnregisterForUpdateGameTime UpdateCurrentInstanceGlobal UsingGamepad Wait WaitForAnimationEvent WaitGameTime WaitMenuMode WillIntimidateSucceed WornHasKeyword /C2"Events" STYLE_EVENT Colors = 16744448 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 0 OnActivate OnAnimationEvent OnAttachedToCell OnBeginState OnCellAttach OnCellDetach OnCellLoad OnClose OnCombatStateChanged OnContainerChanged OnDeath OnDying OnDestructionStageChanged OnDetachedFromCell OnEffectFinish OnEffectStart OnEndState OnEnterBleedout OnEquipped OnGainLOS OnGetUp OnGrab OnHit OnInit OnItemAdded OnItemRemoved OnLoad OnLocationChange OnLockStateChanged OnLostLOS OnMagicEffectApply OnObjectEquipped OnObjectUnequipped OnOpen OnPackageChange OnPackageEnd OnPackageStart OnRaceSwitchComplete OnRead OnRelease OnReset OnSell OnSit OnSleepStart OnSleepStop OnSpellCast OnStoryActivateActor OnStoryAddToPlayer OnStoryArrest OnStoryAssaultActor OnStoryBribeNPC OnStoryCastMagic OnStoryChangeLocation OnStoryCraftItem OnStoryCrimeGold OnStoryCure OnStoryDialogue OnStoryDiscoverDeadBody OnStoryEscapeJail OnStoryFlatterNPC OnStoryHello OnStoryIncreaseLevel OnStoryIncreaseSkill OnStoryInfection OnStoryIntimidateNPC OnStoryJail OnStoryKillActor OnStoryNewVoicePower OnStoryPayFine OnStoryPickLock OnStoryPlayerGetsFavor OnStoryRelationshipChange OnStoryRemoveFromPlayer OnStoryScript OnStoryServedTime OnStoryTrespass OnTrackedStatsEvent OnTranslationAlmostComplete OnTranslationComplete OnTranslationFailed OnTrapHit OnTrapHitStart OnTrapHitStop OnTrigger OnTriggerEnter OnTriggerLeave OnUnequipped OnUnload OnUpdate OnUpdateGameTime OnWardHit /C3"Commands" STYLE_COMMAND Colors = 32768 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 1 Activator Actor ActorBase Alias Ammo Armor AssociationType Book Cell Class EffectShader EncounterZone Explosion Faction Form GlobalVariable ImageSpaceModifier Key Keyword LeveledItem Location LocationAlias LocationRefType MagickEfect Message MiscObject MusicType Notification ObjectReference Outfit Package Projectile Quest Race ReferenceAlias Scene Shout Sound Spell Topic TopicInfo VisualEffect Weapon Weather WordOfPower /C4"Keywords" STYLE_KEYWORD Colors = 0 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 1 As Auto AutoReadOnly Bool Conditional Debug Else ElseIf EndEvent EndProperty Extends EndFunction Event EndIf False Float Function Game Global Hidden If Import Int Length Native New None Parent Property Return ScriptName Self String True Utility /C5"Operators" STYLE_OPERATOR Colors = 32768 Colors Back = 16777215 Colors Auto Back = 1 Font Style = 0 - ! % & ( )

, . / [ ] | + < = > </papyrusscript>

Wenn man nun eine Datei mit der Erweiterung 'psc' in UltraEdit lädt, sollte es das Hervorheben von Syntaxkomponenten zeigen. Die Farben sind ziemlich urspünglich gelassen, man kann sie entweder in der Worddatei selbst ändern oder über den UltraEdit preferences dialogue.


Fröhliches Modden!


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